Multi-Touch Table:Diagnosis sim
MULTI-TOUCH TABLE: DIAGNOSIS SIM VBSCRIPT, UNITY, C++, WPF
“This multi-touch table allowed for two users to approach the table from opposite sides. Each had the same task: on an unmarked anatomy model, identify pressure points that can be used in the diagnosis of fibromyalgia. While their tasks were the same, their knowledge levels often were not. With this design, they could help each other find the correct points. Pressure had to be applied with 4 kilograms of force. In order to replicate that force, separate pressure detection pads were designed and integrated with the multi-touch table application. This interactive was so popular with the client, it was staged numerous times.” *http://www.gregmartinelli.com/portfolio/multitouch/
I wrote the code to implement the design, functionality, and integrated the pressure pads with the application.
The code for the pressure pads was written using C++ to trigger events that were captured by the surface table application. The surface table application was written using Windows Presentation Foundation.
Event Design Award, Best Interactive Element (Bronze); / Summit Creative Award, Health & Medicine (Bronze) / Telly Award, Pharmaceuticals (Bronze) / Communicator Award, Interactive Media (Silver)
Navigating Difference - Sites of conscience
NAVIGATING DIFFERENCE KIOSK, Adobe Flash, Adobe Flex, C#
This accessible Kiosk was installed in three museums around the world. The application asked visitors three questions about immigration. For example: “Is Immigration Good For Me?”. The results were uploaded to a website which displayed graphs of the results for each country in addition to summary totals. Users were allowed to select one of three different languages. They had the option to have their photo taken and to enter their own comments about each question which was then translated into the three different languages that could be read or heard by others. The application was designed in Flash.
Easily the most complicated application that I worked on, all of the coding was completed by me, from integrating the camera to translating text, enabling text to voice in each language, translating comments into different languages, uploading data to the website, and synchronizing the three kiosks every day.
Communicator Award, Interactive Multimedia/Education (Silver)
Life Adaptive Pacing Challenge
LIFE ADAPTIVE PACING CHALLENGE VBSCRIPT, UNITY, C++
“The Challenge was a combination of physical activity and a path through a 3D virtual world. The virtual world consisted of three phases: 1) walking up a city street, then 2) carrying a child (a 20 lb. weight) through a park and finally 3) climbing up the stairs of a baseball stadium. A platform of pressure plates for simulated walking and a single stair for climbing provided both exercise and the rate of travel through the virtual world. The faster the player moved, the faster they traveled through the virtual world, all the while driving their heart rate, tracked by a pulse oximeter, higher & higher. To add a level of competition, a leaderboard tracked those with the fastest time. Some physicians were surprised to see how fast their heart rate was elevated by the end of the exercise.”
The game was developed using Unity. and coded by me to integrate the game with the convention card scanners, the pressure plates, the pulse oximeter and the leaderboard. A combination of VBscript, C++ and C# was used to develop this application.
The heart rate is displayed in the upper right hand corner of the screen, reflecting the different phases of the game and surprising many of the phsyicians who took on the challenge.
June – 2012 – Present
Independent Web DeveloperResponsible for basic maintenance, updates, functionality & backend code. I learned a considerable amount about using jQuery and Ajax as backend code to automate the visual aspect and user experience of websites and integration with external API’s. I developed several WordPress plugins. My main clients are the Menla and Bob Thurman sites of Tibet House.
July 2009 – June 2012
Interactive Developer / CCG Metamedia & Blue Telescope
Studio/ New York, NY
Responsible for integrating backend technical solutions and functionality as well as implementing wireframe designs, unity games and animations with interactive code. While working for these companies, I learned how to use multiple languages and creative thinking to solve complex technical problems.
Information Technology Specialist/Senior DeveloperNew York, NY Several years of experience developing software for accounting systems using Microsoft products.